Cool :) and no probs!
Aelyflower
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This is just a screenshot of some weird visuals going on:
Unable to spawn biome: System.IndexOutOfRangeException: Array index is out of range.
at System.Collections.Generic.Queue`1[IntPoint4].Enqueue (IntPoint4 item) [0x00045] in /Users/builduser/buildslave/mono/build/mcs/class/System/System.Collections.Generic/Queue.cs:164
at Biomes.fillTown (Int32 chunkX, Int32 chunkY, Int32 chunkZ, System.Random rand) [0x006cb] in C:\Users\kasso\Desktop\Flash\RogueLegend2\Assets\Scripts\World\Terrain\Biomes.cs:404
at World.genChunks (Int32 chunkX, Int32 chunkY, Int32 chunkZ, Boolean skipSpawns, .Chunk targetChunk, Boolean addToChunk) [0x00791] in C:\Users\kasso\Desktop\Flash\RogueLegend2\Assets\Scripts\World\World.cs:2850
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
World:genChunks(Int32, Int32, Int32, Boolean, Chunk, Boolean) (at C:\Users\kasso\Desktop\Flash\RogueLegend2\Assets\Scripts\World\World.cs:2852)
Chunk:cacheData(Object) (at C:\Users\kasso\Desktop\Flash\RogueLegend2\Assets\Scripts\World\Terrain\Chunk.cs:1477)
(Filename: C:/Users/kasso/Desktop/Flash/RogueLegend2/Assets/Scripts/World/World.cs Line: 2852)
Unable to spawn biome: System.IndexOutOfRangeException: Array index is out of range.
at System.Collections.Generic.Queue`1[IntPoint4].Enqueue (IntPoint4 item) [0x00045] in /Users/builduser/buildslave/mono/build/mcs/class/System/System.Collections.Generic/Queue.cs:164
at Biomes.fillTown (Int32 chunkX, Int32 chunkY, Int32 chunkZ, System.Random rand) [0x006cb] in C:\Users\kasso\Desktop\Flash\RogueLegend2\Assets\Scripts\World\Terrain\Biomes.cs:404
at World.genChunks (Int32 chunkX, Int32 chunkY, Int32 chunkZ, Boolean skipSpawns, .Chunk targetChunk, Boolean addToChunk) [0x00791] in C:\Users\kasso\Desktop\Flash\RogueLegend2\Assets\Scripts\World\World.cs:2850
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
World:genChunks(Int32, Int32, Int32, Boolean, Chunk, Boolean) (at C:\Users\kasso\Desktop\Flash\RogueLegend2\Assets\Scripts\World\World.cs:2852)
Chunk:cacheData(Object) (at C:\Users\kasso\Desktop\Flash\RogueLegend2\Assets\Scripts\World\Terrain\Chunk.cs:1477)
(Filename: C:/Users/kasso/Desktop/Flash/RogueLegend2/Assets/Scripts/World/World.cs Line: 2852)
Unable to spawn biome: System.IndexOutOfRangeException: Array index is out of range.
at System.Collections.Generic.Queue`1[IntPoint4].Enqueue (IntPoint4 item) [0x00045] in /Users/builduser/buildslave/mono/build/mcs/class/System/System.Collections.Generic/Queue.cs:164
at Biomes.fillTown (Int32 chunkX, Int32 chunkY, Int32 chunkZ, System.Random rand) [0x006cb] in C:\Users\kasso\Desktop\Flash\RogueLegend2\Assets\Scripts\World\Terrain\Biomes.cs:404
at World.genChunks (Int32 chunkX, Int32 chunkY, Int32 chunkZ, Boolean skipSpawns, .Chunk targetChunk, Boolean addToChunk) [0x00791] in C:\Users\kasso\Desktop\Flash\RogueLegend2\Assets\Scripts\World\World.cs:2850
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
World:genChunks(Int32, Int32, Int32, Boolean, Chunk, Boolean) (at C:\Users\kasso\Desktop\Flash\RogueLegend2\Assets\Scripts\World\World.cs:2852)
Chunk:cacheData(Object) (at C:\Users\kasso\Desktop\Flash\RogueLegend2\Assets\Scripts\World\Terrain\Chunk.cs:1477)
(Filename: C:/Users/kasso/Desktop/Flash/RogueLegend2/Assets/Scripts/World/World.cs Line: 2852)
Extra notes;
seed: 526532296